The party game for groups

Privacy Policy

Last updated: July 20, 2026

This Privacy Policy explains how the Squad mobile application ("App", "we", "us") handles information when you use it. Squad is a local party game. Most features work entirely on your device and local network, with no account required. If you submit a bug report, or if you're a Squad Pro+ subscriber generating AI content, certain data is processed on our servers as described below.

1. Information We Collect

What we collect depends on which features you use:

Google AdMob Free tier only

Free users see interstitial ads served by Google AdMob. AdMob may collect your device's Advertising ID, IP address, and general usage data to serve ads. Non-personalized ads are requested by default. Users who purchase Squad Pro or Squad+ do not see ads. If you're in the EEA, UK, or Switzerland, Google's consent (UMP) form is shown before any ad is requested, and you can change your choice anytime via "Ad Privacy Options" in Settings. See Google's Privacy Policy.

Account Sign-In Optional

Squad is fully playable without an account. If you choose to sign in with Google or Apple — required only to purchase Squad Pro, Squad Pro+, and content bundles — we receive and store the following from your chosen provider:

This is stored in our Supabase database and is used only to identify your account across devices and to link your purchases to it. Your email address and display name are also passed to RevenueCat for that purchase link — see below. We never receive your password. If you use Sign in with Apple and choose to hide your email, we only ever see Apple's relay address. You can delete all of it at any time — see Delete Your Account.

RevenueCat All users

RevenueCat manages our in-app purchases (Squad Pro, Squad+, content bundles) and checks your entitlement status every time you open the app — including if you've never made a purchase. RevenueCat assigns your device an anonymous identifier and may collect general device information and, for purchasers, purchase history to verify entitlements. No payment card data is ever handled by us or RevenueCat directly.

If you sign in, we also send RevenueCat your account identifier and, when your provider supplies them, your email address and display name. This links your purchases to your account so your Pro and Pro+ entitlements follow you across devices. RevenueCat processes this on our behalf as a service provider. See RevenueCat's Privacy Policy.

AI-Generated Content Squad Pro+ only

Squad Pro+ subscribers can generate custom game content by entering a topic (e.g. "Harry Potter"). When you use this feature, the following data is processed and stored on our servers (Supabase):

Bug Reports All users

If you submit a bug report from the Settings screen, we store the following on our servers (Supabase): the message you write, your device platform, OS version, the app version, and an anonymous RevenueCat-generated identifier. This applies whether or not you've purchased Squad Pro or Squad+. We use this information only to investigate and respond to the issue you reported.

2. Data Stored on Your Device

The following data is stored locally on your device only using AsyncStorage and is never transmitted to any server (except as described in the AI feature above):

This data remains on your device and is deleted when you uninstall the App.

3. AI Content and Third-Party Processing

When Squad Pro+ users generate content, the topic text is transmitted to Anthropic, PBC via their Claude API. Anthropic processes this text to generate game content and may retain it in accordance with their own privacy policy. See Anthropic's Privacy Policy.

Generated content and usage metadata are stored on Supabase, our cloud database provider. Supabase stores data on servers in the United States. See Supabase's Privacy Policy.

4. Multiplayer (Local Network)

The multiplayer feature works over your local Wi-Fi or hotspot network. The host device runs a local WebSocket server and guest devices connect directly to it using the room code. No game data is transmitted to our servers — all communication stays on your local network. We do not collect or see any data exchanged during multiplayer sessions.

5. Children's Privacy

Squad is intended for users aged 13 and older. The 18+ content pack is clearly labelled and requires an in-app purchase. We do not knowingly collect personal information from children under 13. If you believe a child has provided us with personal information, please contact us so we can delete it.

6. Data Sharing

We do not sell, trade, or rent your personal information to third parties. Data may be shared only:

7. Your Rights

You can access or delete the data we hold about you:

Deleting your account does not cancel or refund purchases: Squad Pro and Squad Pro+ are tied to your Apple or Google account. Manage or cancel a subscription through Subscriptions in your App Store or Google Play settings.

8. Security

We take reasonable measures to protect your information. Server-side data (AI usage and saved topics for Pro+ users) is stored on Supabase with access controls. Payments are handled entirely by Google and RevenueCat — we never receive or store payment card information.

9. Changes to This Policy

We may update this Privacy Policy from time to time. The "Last updated" date at the top will reflect any changes. Continued use of the App after changes constitutes acceptance of the updated policy.

10. Contact Us

If you have any questions about this Privacy Policy or wish to exercise your data rights, please contact us at:
alexandrosmagdalinidis@gmail.com